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[os] Emulous - Bringing You The Best Osrs Pking!

Discussion in 'Projects' started by Raw Envy, Jun 26, 2017.

  1. Cool updates -- glad to see target skipping and KDR overlay.
     
  2. Nice updates, keep it up guys.
     
  3. Beta applications are now open, we will be picking around 20-30 members to participate.
    If you are interested, please read this thread to find out how to make an application: Sorry you must be logged in to read this.
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    Be sure to join our friendly Discord server here - Sorry you must be logged in to read this.
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    <3
     
  4. Recent Update:
    Beta applications closing shortly, be sure to apply if you are wanting to take part: Sorry you must be logged in to read this.
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    More updates coming soon.
    Be sure to join our Sorry you must be logged in to read this.
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    !
    • Runecrafting Abyss object interactions added
    • Onyx bolt special now has a chance to deal 20% increased damage
    • Fight caves added with all mechanics, it has 2 waves currently but we may add more
    • The Bandos Godsword now uses 50% special energy
    • Hitpoints now decrease after you've used a brew or Anglerfish overtime
    • You can no longer get a boss pet from when you already have the pet
    • Loads of code cleanup and consistency changes
    • You can now gamble your fire cape for the chance of a Jad pet
    • Max hit dummy functionality added
    • Players are now rewarded x2 the reward amount for their first kill of the day
    • Corrected the Dragon claws max hit formula
    • Cerberus crystal combining added
    • Added the correct updated sprites for the raid prayers
    • Text shadow added to item stack formatting
    • Looting bag now completely finished
      - Bank interface for looting bag added
      - Bag value and only depositing in Wilderness added
    • NPC kill log interface added
      - Instead of making it just for Slayer NPCs we've made it for all NPCs
      - Reset your streaks to track the amount of kills you do in a session
    • Added correct fonts and formatting for clan chat messages
    • Loads of small updates not worth mentioning

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  5. This looks absolutely amazing! Can't wait until launch so I can try it out myself.
     
  6. Recent Update:

    Here are some recent updates we've done! SSL has also been configured and is working on the site and forums.

    Be sure to join our Sorry you must be logged in to read this.
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    !

    • Valuable drops are now highlighted in the loot pile
    • Breaking vials functionality now works
    • Fixed HD minimap icons changing
    • Fixed the danger map icon
    • Esc button can now close any interface
    • Presets interface completed and more functionality added
    • Platnium tokens converting to coins and vice versa
    • Cooking is now 5 ticks and not 4 like it should be
    • Clan chat system improved and clan settings added
      - All ranks added
      - All clan permissions working
      - Kicking
      - Clan setup shows all members on your friends list
    • < icon now shows in the chatbox
    • Max hit dummy can no longer be poisoned, give XP and can now be examined
    • Guzzle option added to the Dwarven rock cake
    • XP drops now show before the hit and not after
    • Blood key event
      - A blood key spawns deep in the Wilderness
      - Once you have the key you cannot trade it, drop it or teleport from the Wilderness
      - Players notified when the key is dropped, picked up and when the player escapes with the key
      - Use the blood with the blood key chest at home to claim your reward
    • Bug fixes and more

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  7. Wish you all the best! Hope something comes of this.
     
  8. Looking good lads, keep at it.
     
  9. Recent Update:
    More updates coming soon, there isn't too much more that we want to get done now for release. Just a few bosses, combat improvements and small bits of content and configurations!
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    !
    • Packed #159 maps and items (still need to do some work for NPCs)
    • Attack style saving fixed
    • You can now cut all Maple trees
    • Configured Thieving XP rates
    • Kill streak shutdown rewards and announcements
    • Amulet of glory worn options
    • ::Pure, ::zerk, ::master and ::rangetank commands added
    • Mithril seed planting and picking
    • Fixed barraging an npc (near another npc) in a NON-multi area damaging both
    • Top 3 pkers of the day:
      - The 3 best pkers of the day are now announced
      - Each player will be given a nice reward
    • Ground item overlay no longer repeats the same items on the pile and just says the amount e.g. Shark (15)
    • Updated skill tab tooltips to show set level for combat stats
    • New logging system
    • Added the new Godsword special attack animation ids
    • Finished off the Barrows minigame
    • Your max hit on the equipment screen will now update when you activate your special attack
    • You can no longer open items kept on death, equip or price checker interface while in combat
    • Various bug fixes and small bits of content

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  10. Recent Update:
    Here's another batch of updates, got some exciting stuff coming soon too!
    Be sure to join our Sorry you must be logged in to read this.
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    !
    • #159 item definitions added
    • All special attack items now have the correct damage bonus and accuracy
    • Correct block animations for Godswords and mauls
    • Ahrims staff is no longer 2handed and provides 5% magic damage bonus
    • Correct attack animation for Verac's flail
    • Toxic staff of the dead combat interface
    • You can no longer be poisoned when wearing a Zulrah helmet
    • Scorpia object interactions added
    • Zamorakian Hasta attack interface added
    • Edgeville map edits
      - Added a lever at home to teleport the the Revenants cave
      - Removed objects with a map editor so they don't appear on the map
      - Removed ground decorations in the room with the altar
    • Cerberus boss added
      - Chance of lava pools that damage you when Cerberus is before 200 hp
      - The ghosts spawn from the skull with damaging attacks
      - All other expected mechanics
    • Preset updates
      - Improved the presets interface (might improve this more in the future)
      - Re-made all the presets so they're more suited for real pkers
      - You can no longer open presets interface in the Wilderness or when in combat
      - Few QOL updates


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